Preston Park Primary


Maths Week England was founded by Andrew Jeffry in 2019 with a goal to ensure that no child would miss out on the opportunities that being a confident competent mathematician can provide them. To find out more information about Andrew Jeffry’s personal story and the vision for Maths Week England, please visit thewebsite:

As part of our commitment to make mathematics exciting and continue to be high profile in our school, this November we are taking part in a competition for Maths Week England, which is running from Monday 8th November – Friday 12th November 2021.

As a school we will be focusing on activities to promote number sense, creative problem solving, pattern spotting, whilst developing pupils’ resilience, growth mindset and collaboration skills.

Below is an overview of the low threshold, no ceiling investigations each year group will be focusing on:







Estimating Dots Count on Me Foot Parade Game of Totals Flexible Number Trains


Dot Cards Number Visuals Finger Trails Game of Totals Foot Parade


Dot Cards Number Visuals Game of Totals Shapes Task Flexible Number Trains


Dot Cards Games of Total Consecutive Numbers Squares to Stairs Shapes Task


Number Visuals Game of Totals Consecutive Numbers Shapes Task Pascal's Triangle


Exploring the Hundred Square Making Rectangular Patterns Square Numbers Rod Trains Exploring Pascal's Triangle

Maths Week England 2021 Gallery


Low Threshold, No Ceiling Investigations

Below are a list of some of the investigations your child may be participating in during Maths Week England. 

Inspirational Mathematicians

Each day, pupils will be introduced to an 'inspirational mathematician' to show pupils how mathematics is used everyday in the real world and it shows how different aspiring careers use mathematics in different ways. Pupils may recognise some of the faces below, such as, Joe Wicks. When discussing how Joe uses mathematics, some answers will be: counting when exercises, calculating heart rate, reading and telling time, measuring ingredients etc.

Below are some of the mathematicians they will be introduced to throughout Maths Week England:

Nadiya Hassain

You may recognise her from The Great British Bake Off. She was the winner of the 6th Series in 2015. Since winning the show, she has become a TV presenter, columnist, author and has become an influential woman in many different ways.

How does she use maths?

Nadiya uses maths everyday when baking. To become a high class baker, you must be very precise with your ingredients. Nadiya has to weigh out every ingredient and check her recipes carefully. She also has to be very precise with her timings and know how long she needs to bake something for. Nadiya has become very successful, so she also needs maths to count all of her money!

Here is a link to her website to search up some of her famous recipes.

Rachel Riley

Rachel Riley is a mathematician and TV presenter. She has worked on Countdown since 2009 when she was just 22! Rachel had no experience of presenting before Countdown and got the role due to her maths skills!

How does she use maths?

On her show Countdown, Rachel is in charge of the number board! She presents contestants with a set of numbers and a total that they need to get to with those numbers. After the contestants have explained their workings out, Rachel has to very quickly check their answers and also come up with her own way of getting to the answer.

Joe Wicks

Joe Wicks is a fitness coach. He began his fitness career making small 15 second recipe videos online. His career grew, leading him to being one of the most followed fitness accounts on Instagram and YouTube.

How does he use maths?

Joe’s degree at university was Sports Science which involved lots of maths. In his job today Joe uses maths to design his high intensity workouts so they have maximum impact eg. 10 burpees and then 20 sit ups! Joe also uses maths to calculate resting and active heart rates of those he is training and when working out the calories in the foods he makes to keep himself and others fit and healthy.

Bessie Coleman

Bessie Coleman was an early American civil aviator. She was the first African-American woman, and also the first Native-American, to hold a pilot license. She earned her pilot license from the Federation Aeronutique Internationale on June 15, 1921, and was the first black person to earn an international pilot's license.

How did she use maths?

Bessie had to use her maths and problem solving skills to learn how to use the controls and instruments. Bessie also had to be able to read maps to know where her plane was flying from and to and what the quickest and safest route would be. When flying, Bessie had to keep a flight log of her altitudes and distance to her destination.

Markus Persson

Markus Persson is a Swedish video game programmer and designer. He is most well known for creating Minecraft in 2011 which has now become the best selling game of all time.

How does he use maths?

Video games use algorithms to work. These are a bit like sums that make the game and characters look and do certain things. When designing the game, Markus would have had to create lots of different algorithms, using lots of numbers and equations! Minecraft also uses shapes and blocks. When designing the game, Markus would have had to know his shapes and how they look and fit together.

We are all mathematicians!

It is important that pupils see themselves as mathematicians to help them to feel connected to the subject and understand how they will use it in their lives. It would be lovely if families could share how they use mathematics daily in their lives or their professions to help children understand how far mathematics can take them.

Nurturing a Growth Mindset

Changing the way we think can change the way we learn. Therefore, having a growth mindset is one of the most important parts of learning. 

Imagine if you could do anything, just because you believe you can. That’s essentially a growth mindset – knowing your talents can be developed can help you achieve more in education and life.

Throughout this week, pupils will have an additional focus on why they should have a growth mindset and embrace mistakes to help them learn.

Below are some of the lessons pupils will be engaging in at the beginning of their mathematics lessons:


Carol Dweck, a Stanford psychology professor, pioneered research that revealed that underlying beliefs about intelligence can have a dramatic impact on education. 

Studies by Dweck showed that individuals who believe talents can be learned achieve more than those who believe talents are innate qualities. This led her to coin the phrase “growth mindset”. 

The growth mindset is based on the idea that intelligence is malleable and that when you change your mindset to a growth perspective, you can achieve more.

The idea of pliable intelligence ties in with neural development. Studies on brain plasticity have shown how connections between neurons can change with experience. When you practise something, neural networks develop new connections and strengthen existing ones.

So, when you practise a new skill or learn something new, you are stimulating neural growth. Through the process of learning, you can actually change the structure of your brain, developing and rewiring it to engage in more positive ways of doing things.


Videos you can watch with your child to discuss growth mindset




Books you can read with your child to promote growth mindset



TTRS: England Rocks 2021

For Maths Week England we will be taking part in a friendly competition involving schools from England from Monday 8th November to Thursday 11th November. It’s all done online via

For every correct answer to a multiplication or division question, your child will earn their class a point. The Times Tables Rock Stars platform will calculate the class average (the number of correct answers per pupil in the class who play during the competition hours, subject to a daily 60-minute limit (see below)). Winning classes in the school and in the competition as a whole will be the ones with the highest average.

All game modes (Gig, Garage, Studio, etc.) will count but only from games played between 7:30AM GMT and 7:30PM GMT on Monday 8th, Tuesday 9th, Wednesday 10th and Thursday 11th.

To support player wellbeing, there is a daily time limit of 60 minutes per player. In other words, each player can earn competition points for up to 60 minutes between 7.30am and 7.30pm. Once the player goes beyond 60 minutes of play on a given day, they will still earn coins but will no longer earn points towards the competition.

In the spirit of the competition, please don’t play on their behalf but by all means encourage and support them to the extent that it doesn’t cause high stress levels or impact on family plans. We suggest a limit of half an hour a day outside school hours – some will play more, some will play less.